Patch / Fix developer: GrayFace (official site)
Might and Magic 6 Patch v2.4 from 17.09.2019
GrayFace Might and Magic 6 Patch is unofficial patch for Might and Magic VI. It includes Mok's patch and Angel's patch. In addition to features like 'Always Run' and 'Flip On Exit' it adds quick saves, changing controls, playing MP3 tracks, double speed mode, mouse look, widescreens support and so on. It should run on Windows XP and Vista version without any problems (no need to set compatibility with Win9x). Full list of changes.
- Patch for English version of the game (3,78 Mb)
Install on any version of the game. All changes are included. - Patch for Russian localization by Buka (3,59 Mb)
Translate updates from CD are not included into patch. You can install it before or after installing this path. - Patch for other localized versions of the game (3,76 Mb)
In this case it's recommended that you install official patches 1.1 and 1.2 first due to changes they make in TXT files. The most important change is that 'MT' string is changed into '%s shoots %s for %d points' in global.txt in icons.lod. - Patch source code v2.0 (60 Kb, Zip-archive)
Delphi 2006. - Mouse Look keys settings (1 Kb, Zip-archive)
The settings I (GrayFace) use for mouse look.
Addeddate 2016-03-31 22:00:40 Identifier MightandMagicVIII Identifier-ark ark:/13960/t0kt14r3p Ocr ABBYY FineReader 11.0 Pages 38 Ppi 300 Scanner Internet Archive Python library 0.9.1. Might and Magic VIII: Echo of Destruction is an ambitious project aiming to create a huge piece of previously untold Jadame history before the Collapse.In general, it is supposed to serve as a sequel to the moment of Escaton the Destroyer's defeat and describes the consequences of the destruction of Escaton's Crystal.
Might and Magic 6 Controls v1.1
Might and Magic 6 Controls is a tool to set up keys for Might and Magic VI. It changes [Controls] section in mm6.ini of my patch. It also shows key codes which you can use to configure the patches.
Zip-archive (235 Kb)
Might and Magic 7 Patch v2.4 from 17.09.2019
GrayFace Might and Magic 7 Patch is unofficial patch for Might and Magic VII. Is includes Mok's patch. Adds quick saves, playing MP3 tracks, double speed mode, mouse look, widescreens support and so on. It should run on Windows XP and Vista without any problems (no need to set compatibility with Win9x). Full list of changes.
- Patch for English version of the game (6,71 Mb)
Install on any version of the game. All changes are included. - Patch for Russian localization by Buka (6,87 Mb)
For any version. Changes of all patches included. Also can works with other russian versions of the game. - Patch for other localized versions of the game (6,65 Mb)
In this case it's recommended that you install official patch 1.1 first due to changes it makes in TXT files. - Patch source code v2.0 (63 Kb, Zip-archive)
Delphi 2006. You'll also need DirectX headers (677 Kb, 01-May-2007, Zip-archive). - Mouse Look keys settings (2 Kb, Zip-archive)
The settings I (GrayFace) use for mouse look.
Might and Magic 8 Patch v2.4.1 from 20.09.2019
GrayFace Might and Magic 8 Patch is unofficial patch for Might and Magic VIII. Is includes Mok's patch. Adds quick saves, playing MP3 tracks, double speed mode, mouse look, widescreens support and so on. It should run on Windows XP and Vista without any problems (no need to set compatibility with Win9x). Full list of changes.
- Patch for any version of the game (7,1 Mb)
Install on any version of the game. All changes are included. - Patch source code v2.0 (60 Kb, Zip-archive)
Delphi 2006. You'll also need DirectX headers (677 Kb, 01-May-2007, Zip-archive). - Mouse Look keys settings (2 Kb)
The settings I (GrayFace) use for mouse look.
Skill Teachers Patch for Might and Magic 8
Might And Magic Viii Download
This patch makes skill teachers list in Autonotes more readable. If you have GrayFace Might and Magic 8 Patch installed, just extract archive contents into your Might and Magic VIII directory. Otherwise, add autonotes.txt from archive into your EnglishT.lod using mm8leveleditor.
Might And Magic 8 Party
- English version (7 Kb, Zip-archive)
- Russian version (8 Kb, Zip-archive, by SVShu)
- Polish version (9 Kb, Zip-archive, by majaczek)
There is a very small group of individuals who claim to like Might And Magic VII. We hated it. Abysmal graphics and archaic gameplay are never going to impress us, but we do not hold grudges. What's past is past. So, we start afresh with this latest offering, Might And Magic VIII. We have no preconceptions; we forgive 300 its previous sins, let's move on and see how it fares.
Abysmal graphics and archaic gameplay are never going to impress us... no... wait... I said that in the opening paragraph, but yes you've guessed, Might And Magic VIII is every bit as abysmal as its miserable predecessor. But somehow it's even worse this time round. Advances in gameplay and graphics technology have moved on yet further, while Might And Magic stands perfectly still, caught in its own little time warp. If there are differences between the last instalment of the series and the latest one then they are hidden away out of sight, which is ironic since that is exactly what's going to happen to this thing once the review is finished.
If you are still interested at this point, the premise of the game is this: gather a band of merry adventurers and travel the land in search of quests and items, gaining experience as you go along. Fighters, magic users, healers, MMVIII has the lot. What it doesn't have is the faintest sniff of originality or panache and if you go anywhere near it you are clearly as mad as a balloon. And to the little band of Might and Magic followers who will no doubt lap this trash up, please don't write in to tell us how great it is, no please, don't.